
But in maximum security institutions, inmates will often have to go through several locked doors and pat downs in order to simply get food. Delay.Įducational reform is a tricky topic when it comes to prison purpose and design. One room available in the video game is a workshop that allows inmates to learn new skills is the workshop. There was something inherently interesting in the world of prison building where the balance between economical design and human nature meet, according to Mr. It was then that it occurred to me that building a prison was quite good fun, and that it shouldn’t be, but it is.” Introversion SoftwareĪfter Subversion was canceled in 2008, the team decided to take this idea of building prisons and make it the studio’s next project. “I started working on how to simulate a prison and how it was going to work. “Part of the research I did for that game is I went around to Alcatraz in San Francisco because I wanted to have a level where you break into a prison,” Chris Delay, one of Introversion’s co-founders said in an interview. One level tasked players with sneaking into the most famous of all prisons, Alcatraz. Prison Architect began life as a level within another Introversion game, Subversion, that was about breaking into high-security buildings and making a getaway with your teammates.

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